Hypercasual games have seen unprecedented growth over the past year. Using the average lifetime value of hypercasual players based on data from ironSource’s platform on user level revenue, we estimate ...
Hypercasual dominated the mobile gaming charts even before the pandemic. Installs of hypercasual games, characterized by extremely lightweight, free-to-play mobile titles, more than doubled between ...
Hypercasual games exploded onto the scene three years ago, growing into one of the largest mobile gaming categories in terms of installs. Nearly 80% of install growth in the mobile gaming market came ...
The hypercasual games market share has shrunk by almost 20% percentage points in the past year, but hybrid casual games are on the rise, according to a report by mobile growth acceleration platform ...
The pandemic was a time of great growth for mobile gaming. In 2020, downloads increased by 38% in the first quarter of the year, and revenue grew by 25%. Moreover, downloads in the following quarters ...
Small and mighty hypercasual games have taken the world by storm in recent years. But the unique levels in which the genre engages players are significantly different from mid- and core gaming, and ...
Gamers don’t just wear hoodies. “Hypercasual gaming breaks down every barrier,” said Jon Hook, VP of publishing at Polish game developer BoomBit. “It’s teens, parents – your nan could be playing these ...
Hypercasual game publishers receive hundreds -- if not thousands -- of pitches each month. Of these, 80 are getting published each day across both apps stores. The entire purpose of a pitch is to sell ...
2021 was a year of unprecedented change for hypercasual mobile games advertising. Apple’s Identifier for Advertisers was abolished, which began to decimate many of the familiar ways of marketing and ...