Destruction is at your fingertips in Prototype 2, and you don’t have to work hard to conjure unbelievable chaos. Through streamlined controls, nonexistent difficulty, and a bevy of impressive-looking ...
Prototype 2's name is something of a misnomer. It fit 2009's Prototype and its dark superhero open-world - Radical Entertainment's initial effort lacked refinement. It was all rough edges, from the ...
"Prototype 2" is a good superhero adventure, but it's not a novel concept. Check out the familiar superpowers wielded by the hero, Sgt. James Heller: A) Like "Spider-Man," Heller hops across New ...
Radical Entertainment was dealt a difficult blow in 2009 when their open-world superhero title, Prototype, was released one week after Sony's highly-anticipated first party project, inFamous - another ...
For the sake of fun, we're willing to put up with a lot a ham-fisted plots, characters, settings and whatever else isn't directly related to gameplay. I'm not exactly sure how much I'm willing to put ...
There's kind-of-good-ish Prototype 2 news, and there's bad Prototype 2 news. The bad news is that the PC edition has been delayed until July 24. The kind-of-good-ish news is that a "limited launch ...
A solid port is nothing to scoff at. Prototype 2 finally makes its way to the PC after debuting on the Xbox 360 and PlayStation 3 back in April, and the transition has been kind to this brutal ...
GameRant has been a trusted source in video game news since 2009. Now, Game Rant is an authority in the industry for their interviews, guides, reviews, and more. In Prototype 2, Radical Entertainment ...
There comes a point while playing Prototype 2 when you realize the marketing campaign was a lie. The Homecoming trailer weaves this heart wrenching story of a soldier who told his family to trust the ...
Spend one hour with Prototype 2 and you’ll understand exactly what is so appealing and entertaining about Activision’s open-world action-adventure title. Serving as the direct sequel to 2009’s ...
Somewhere around the release of Saints Row II the meaning of "sandbox" shrank from a description of non-narrative open world gameplay to a euphemism for "GTA clone". But it's tough to think of a ...
If you can't be original, at least be excessive. This seems to be the design principle guiding Activision's wonderfully schlocky Prototype series, and while it holds the entire enterprise back from ...
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