Dalton Cooper is the Managing Editor of GameRant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...
The heart of Pyre, the new role-playing game from indie studio Supergiant Games, is basketball-esque combat in which two teams try to dunk a round object in each other’s, well, pyre. Known as the ...
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This week saw the launch of Supergiant Games' latest work of art, Pyre. Just like the studio's previous works, Bastion and Transistor, it's a breathtakingly beautiful triumph of art and musical design ...
The day Pyre opened at 3320 18th Street (an elusive and ambitious exhibition space known only by its address, without a website or social media presence), San Francisco’s air-quality index peaked at ...
Independent developers have been turning out quality titles for a long time now, but Supergiant Games are fairly new to the scene, despite being one of the darlings of the industry. Had you heard of ...
If anyone ever tells you that Supergiant Games doesn’t make beautiful games, you should call that person a liar and cease all communication going forward. Like its previous indie hits Bastion and ...
With its basketball-like battles and its competitive versus mode, Supergiant's recently released Pyre would seem like a good fit for online multiplayer, but it looks unlikely that the game will ever ...
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Watching Pyre’s emotionally gripping story unfold, precisely and enjoyably punctuated by exciting, tactical, real-time battles, is to witness just about everything I look for in a video game executed ...
Pyre is, I feel comfortable saying, unlike anything I have ever played before. Beyond these surface similarities, however, little else feels familiar. Though Bastion and Transistor had their own ...
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