Computer graphics research has always pushed the boundaries of software and hardware, forcing us to ask the question: “If the technology were fast enough, what else could be done?” Thankfully, as ...
Researchers from the University of South California, Pinscreen, and Microsoft have developed a hair rendering technique powered by deep learning. This neural network can render 3D hair models from ...
Game engine creators are always looking to add exciting new features to their engines' toolsets. You need look no further than Crytek's beautifully-rendered Neon Noir tech demo for evidence of that – ...
There are quite a few areas of believability that we’ve crested in video game graphics, and with the next generation of consoles closing in, developers are hard at work pushing those limits even ...
Black Flag Resynced sets sail for PC and consoles in July, and so far, it’s looking visually impressive. How well will a trip ...
Electronic Arts and DICE have this week released a first glimpse at their next-generation hair renderings using the latest Frostbite games engine. The embedded video below provides a glimpse at what ...
EA has shared new footage of the hair rendering technology from its Frostbite game engine. The technology will be used to create better hair textures and lighting in EA games that are released on the ...
BioWare games used to be bad at hair. Now, with a little bit of help from other EA games, it’s much improved. Maybe too much improved. BioWare games used to be bad at hair. Now, with a little bit of ...
People’s hair in animated movies and video games could start to look far more realistic, thanks to artificial intelligence. For decades, hair in video games and animated movies has looked unnatural ...
AMD's TressFX hair and fur rendering and simulation technology has been updated to version 4.1. As well as some new features and optimisations, an important change is that AMD TressFX 4.1 is more ...