Video game visuals have come a long way since the '90s. The jump between pixel art and polygons was a massive one, but players still had to rely on a bit of imagination to fully see the things game ...
For the longest time, game developers have strived to make games with breakthrough, realistic graphics. While this has certainly remained the AAA developers' domain, smaller studios have also tried to ...
There's just something about low-poly games, isn't there? Be it the simplicity, the texture warping, or how they leave space for our imaginations to do the rest, but low-poly games really feel like ...