Nvidia launched its first RTX 50-series graphics cards earlier this year without support for PhysX, the GPU-accelerated technology that let games realistically simulate shattering glass, moving ...
In context: PhysX is a moderately popular middleware used to add complex, physics-based interactions to 3D graphics in games and other software applications. Originally developed by the Swiss company ...
TL;DR: NVIDIA has reinstated 32-bit GPU-accelerated PhysX support for select legacy games on GeForce RTX 50 Series GPUs with the latest 591.44 WHQL driver. This update restores full physics ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
Most PC games that you can play on a modern PC would run faster on an Nvidia RTX 5080 or 5090 than, say, a GTX 1070. But some games, from a particular phase of enthusiasm for particles, destructible ...