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  1. tModLoader: JITWhenModsEnabledAttribute Class Reference

    Excludes a class, method, or property from the load time JIT unless the specified mods are also loaded. Use this on any member which directly references a Type from a weakly referenced …

  2. Expert Cross Mod Content · tModLoader/tModLoader Wiki · GitHub

    ThoriumWorld. downedStarScouter; The JITWhenModsEnabled attribute is required and is explained in the JIT Considerations section below. Weak References are hard, but a neat …

  3. Patching Other Mods Using MonoMod - tModLoader

    If using ExtendsFromMod on the class is not desirable for some reason, another option is to use ModLoader.HasMod to conditionally call the methods that apply patches. Each of those …

  4. Steam

    A side effect of this is that weak referenced Types will cause the mod to fail to load, so mod developers weakly referencing other mods will need to utilize the [JitWhenModsEnabled] …

  5. Steam Workshop::Infinite Solutions

    Jun 3, 2024 · If CalamityMod is an assembly from a weak-referenced mod consider adding a [JitWhenModsEnabled ("ModName")] attribute to the method, property, lambda or containing …

  6. Check outer types for PreJITFilter attributes and improve error ...

    Jan 20, 2024 · What is the new feature? Outer types will be checked for jit filter attributes such as [ExtendsFromMod("ModName"] The exception messages have also been …

  7. Expert Cross Mod Content - tModLoader/tModLoader GitHub Wiki

    ThoriumWorld. downedStarScouter; The JITWhenModsEnabled attribute is required and is explained in the JIT Considerations section below. Weak References are hard, but a neat …

  8. JIT Exception - tModLoader/tModLoader GitHub Wiki

    What are JIT Exceptions? In an effort to avoid silent errors caused by tModLoader updating frequently and mods becoming "out-of-date", tModLoader now inspects all classes and …

  9. Steam Workshop::Scaling Horn O'Plenty

    Dec 5, 2024 · If CalamityMod is an assembly from a weak-referenced mod consider adding a [JitWhenModsEnabled ("ModName")] attribute to the method, property, lambda or containing …

  10. tModLoader/patches/tModLoader/Terraria/ModLoader/Core

    A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations - tModLoader/tModLoader